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	<title>Animation Career Pro &#187; tips</title>
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	<description>Important Tips and Insights to help you start a career as a character animator</description>
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		<title>Animator Resume</title>
		<link>http://animcareerpro.com/blog/2010/02/18/getting-a-job-part-3-of-7-animator-resume/</link>
		<comments>http://animcareerpro.com/blog/2010/02/18/getting-a-job-part-3-of-7-animator-resume/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 18:28:58 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Getting a Job]]></category>
		<category><![CDATA[employment]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[job]]></category>
		<category><![CDATA[promotion]]></category>
		<category><![CDATA[resume]]></category>
		<category><![CDATA[tips]]></category>

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		<description><![CDATA[<p>As I&#8217;ve mentioned before, when you&#8217;re looking for work as a character animator your demo reel (or show reel) is most important. But you still need to have a resume to show &#8211; you are applying for a job after all.</p>
<p>From my own experience (while being interviewed), the interviewer will usually look at the resume [...]]]></description>
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		<title>Straying From the Principles Trap</title>
		<link>http://animcareerpro.com/blog/2009/12/09/straying-from-the-principles-trap/</link>
		<comments>http://animcareerpro.com/blog/2009/12/09/straying-from-the-principles-trap/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 04:57:08 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Tips and Insights]]></category>
		<category><![CDATA[animation principles]]></category>
		<category><![CDATA[dont's]]></category>
		<category><![CDATA[tips]]></category>

		<guid isPermaLink="false">http://animcareerpro.com/blog/?p=715</guid>
		<description><![CDATA[<p>As you probably already know, animation principles are the backbone of professional quality character animation. How you use the principles and apply them is just as important. </p>
<p>When you begin to animate with computer software, especially in 3D software like Maya for example, it&#8217;s very easy to become so dazzled with how cool 3D objects [...]]]></description>
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